Rezzing prims in Second Life is easy if you use a permanent rezzing solution that is built-in to the client viewer. However, what do you do when you have the need to rezz some prims temporarily just to see or demonstrate them?
At Alli&Ali Designs we have a set of scripts that allow you to build a temp rezzing system along with associated menu buttons for controlling the system.
The advantage of something like this is that it allows you to temporarily rezz a few prims on command, without having it affect your prim count or having to retrieve them manually from inventory each time you want to use them.
This is a perfect solution to rezz objects in a distance of up to ten meters from the rezz base. You can build up to nine main menu buttons which lead to a submenu of ten item choices.
- Items can be rezzed from menu selection.
- Main- and submenus are configurable by notecard.
- Rezzer gives menu on click (just put rezzer script in your place mat with the items to rez!).
- Configurable timer for derezzing items (in the script).
- Rezzer / Placemats can be copied and do not interfere with each other.
- Menu is set to be used by anyone
- Clear button allows to de-rez all items (of that same rezzer) at one click.
- Rezzed prims do not count against the prim limit. (please make sure your sim owner allows the use of temp rezzer before using this!)
- Option to use the rezzer with auto-clear of previous choices upon using the menu again, or alternatively without auto-delete.
- Rezzer script, Rezzer script with no auto-delete, Object-To-Rez Script, Menu configuration notecard, Transparency texture, Manual /License, Landmark to Alli&Ali Designs.
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If you have any questions, contact Alice Klinger or Allison Selene inside Second Life, or send us an email by using our contact page.
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